Mo̠n Tyi̽ntiolew Gri (/mo̠n/ /tji̽nˈtjolew/ [tall] [border; boundary]) is a temperate Large City located in the Ithjegrö Moot of the Rosid.
The name Mo̠n Tyi̽ntiolew Gri is derived from the Goblin language, as Mo̠n Tyi̽ntiolew Gri was founded by Grèsêj, who was culturaly Wood Elf.
Climate
Mo̠n Tyi̽ntiolew Gri has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 1°C (33°F). Mo̠n Tyi̽ntiolew Gri receives an average of 151 cm/y (59 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mo̠n Tyi̽ntiolew Gri covers an area of nearly 86 km2 (34 mi2), and an average elevation of 3612 m (11850 ft) above sea level.
Overview
Mo̠n Tyi̽ntiolew Gri was founded durring the late 15th century in spring of the year 1369, by Grèsêj. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Grèsêj.
Mo̠n Tyi̽ntiolew Gri was built using the conventions of Wood Elf durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Mo̠n Tyi̽ntiolew Gri is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Mo̠n Tyi̽ntiolew Gri is was constructed arround several spacious paverstone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Mo̠n Tyi̽ntiolew Gri's robustly designed timber walls has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Mo̠n Tyi̽ntiolew Gri has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Mo̠n Tyi̽ntiolew Gri ’s existence was once fed by scholarly pursuits. But the income once drawn in by the works of scribes and academics has dried up and the city is drifting down the stream of history as it dries up. Everywhere about the city one can see abandoned schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Even in these times.
Civic Infrastructure
Mo̠n Tyi̽ntiolew Gri possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Mo̠n Tyi̽ntiolew Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Mo̠n Tyi̽ntiolew Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mo̠n Tyi̽ntiolew Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mo̠n Tyi̽ntiolew Gri's parks.
Mo̠n Tyi̽ntiolew Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mo̠n Tyi̽ntiolew Gri.
Mo̠n Tyi̽ntiolew Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Mo̠n Tyi̽ntiolew Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mo̠n Tyi̽ntiolew Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Mo̠n Tyi̽ntiolew Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Mo̠n Tyi̽ntiolew Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mo̠n Tyi̽ntiolew Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mo̠n Tyi̽ntiolew Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mo̠n Tyi̽ntiolew Gri's public wards, blessings, and other arcane systems.
Mo̠n Tyi̽ntiolew Gri has an Arcane Academy which provides higher education in the arcane sciences.
Mo̠n Tyi̽ntiolew Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Mo̠n Tyi̽ntiolew Gri's grid is powered by an arcane means.
Mo̠n Tyi̽ntiolew Gri's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Mo̠n Tyi̽ntiolew Gri has a first rate hospital which caters to anyone in need of long term medical care.
Mo̠n Tyi̽ntiolew Gri has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Mo̠n Tyi̽ntiolew Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mo̠n Tyi̽ntiolew Gri's natural decorations nor waterways.
Mo̠n Tyi̽ntiolew Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Mo̠n Tyi̽ntiolew Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Mo̠n Tyi̽ntiolew Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
One or more crime bosses have a powerful influence within Mo̠n Tyi̽ntiolew Gri. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.
Mo̠n Tyi̽ntiolew Gri's garrison was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.
Due to the actions of local Kami, autumn is short in Mo̠n Tyi̽ntiolew Gri.
The Slithering Pit near Mo̠n Tyi̽ntiolew Gri are known to be quite timid.
Mo̠n Tyi̽ntiolew Gri's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves creating small tokens to channel Conjuration energies of tier 3 via recitation of poetic epics.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 38
Farmers: 58
Farm Laborer: 102
Hunters: 70
Milk Maids: 49
Ranchers: 27
Ranch Hands: 61
Shepherds: 49
Farmland: 82863 m2
Cattle and Similar Creatures: 5115
Poultry: 61380
Swine: 4092
Sheep: 204
Goats: 40
Horses, Mounts, and Beasts of Burden: 2046
Craftsmen
Arms and Toolmakers: 42
Blacksmiths: 46
Bookbinders: 25
Buckle-makers: 26
Cabinetmakers: 42
Candlemakers: 75
Carpenters: 69
Clothmakers: 55
Coach and Harness Makers: 21
Coopers: 56
Copper, Brass, Tin, Zinc, and Lead Workers: 28
Copyists: 19
Cutlers: 17
Fabricworkers: 46
Farrier: 99
Furriers: 13
Glassworkers: 66
Gunsmiths: 44
Harness-Makers: 18
Hatters: 42
Hosiery Workers: 14
Jewelers: 24
Leatherwrights: 47
Locksmiths: 20
Matchstick makers: 33
Musical Instrument Makers: 28
Painters, Structures and Fixtures: 26
Paper Workers: 29
Plasterers: 28
Pursemakers: 37
Roofers: 22
Ropemakers: 20
Rugmakers: 19
Saddlers: 36
Scabbardmakers: 44
Scalemakers: 21
Scientific, Surgical, and Optical Instrument Makers: 13
Sculptors, Structures and Fixtures: 20
Shoemakers: 19
Soap and Tallow Workers: 64
Tailors: 110
Tanners: 26
Upholsterers: 29
Watchmakers: 27
Weavers: 52
Whitesmiths: 16
Merchants
Adventuring Goods Retellers: 14
Arcana Sellers: 13
Beer-Sellers: 28
Booksellers: 30
Butchers: 47
Chandlers: 53
Chicken Butchers: 59
Entrepreneurs: 20
Fine Clothiers: 49
Fishmongers: 53
Florists: 12
Potion Sellers: 35
Resellers: 81
Spice Merchants: 26
Wine-sellers: 43
Wheelwright: 31
Woodsellers: 19
Service workers
Bakers: 107
Barbers: 87
Coachmen: 28
Cooks: 81
Doctors: 45
Gamekeepers: 31
Grooms: 17
Hairdressers: 68
Healers: 57
Housekeepers: 58
Housemaids: 102
House Stewards: 56
Inns: 19
Laundry maids: 38
Maidservants: 73
Nursery Maids: 35
Pastrycooks: 70
Restaurateur: 85
Tavern Keepers: 78
Specialized Laborer
Ashworkers: 28
Bleachers: 18
Chemical Workers: 11
Coal Heavers: 44
In-Town Couriers: 49
Long Haul Couriers: 47
Dockyard Workers: 40
Gas Workers: 10
Hay Merchants: 17
Leech Collectors: 50
Millers: 40
Miners: 42
Oilmen and Polishers: 34
Postmen: 46
Pure Finder: 27
Skinners: 66
Sugar Refiners: 11
Tosher: 31
Warehousemen: 78
Watercarriers: 44
Watermen, Bargemen, etc.: 58
Skilled Laborers
Accountants: 27
Alchemist: 30
Clerk: 39
Dentists: 20
Educators: 54
Engineers: 29
Gardeners: 20
Mages: 15
Plumbers: 22
Pharmacist: 24
Professors: 9
Scientists: 15
Wizards: 8
Civil Servants
Adventurers: 19
Bankers: 27
Civil Clerks: 43
Civic Iudex: 24
Consultants: 13
Exorcist: 51
Fixers: 23
Kami Clerk: 37
Landlords: 41
Lawyers: 24
Legend Keepers: 33
Militia Officers: 204
Monks, Monastic: 78
Monks, Civic: 58
Historian, Oral: 48
Historian, Textual: 25
Policemen, Sheriffs, etc.: 43
Priests: 85
Rangers: 27
Rat Catchers: 33
Scholars: 33
Spiritualist: 35
Slayers: 11
Storytellers: 83
Military Officers: 73
Cottage Industries
Brewers: 55
Comfort Services: 70
Enchanters: 23
Herbalists: 22
Jaminators: 66
Needleworkers: 73
Potters: 33
Preserve Makers: 60
Quilters: 30
Seamsters: 113
Spinners: 58
Tinker: 22
Weaver: 55
Artists
Actors: 21
Architects: 8
Bards: 30
Costumers: 12
Dancers: 23
Drafters: 13
Engravers: 16
Fine Furniture Carpenters: 10
Glaziers: 21
Inlayers: 19
Musicians: 56
Painters, Art: 10
Playwrights: 22
Sculptors, Art: 17
Wood Carvers: 70
Writers: 85
Produce Industries
Butter Churners: 75
Canners: 68
Cheesmakers: 62
Ice Merchants: 9
Millers: 45
Picklers: 34
Smokers: 25
Stockmakers: 22
Tobacconists: 31
Tallowmakers: 47
7642 of Mo̠n Tyi̽ntiolew Gri's population work within a Foundational Occupation.
416 work in Agriculture
1673 work as Craftsmen
613 work as Merchants
1135 work as Service Workers
791 work as General Laborers
312 work as Skilled Laborers
1171 work as Civil Servants
680 work in Cottage Industries
433 work as Artists
418 work in Produce Industries
11182 of Mo̠n Tyi̽ntiolew Gri's population do not work in a formal occupation, but do contribute to the local economy. 1636 (8%) are noncontributers.
Points of Interest
Due to a magical anomaly, Mo̠n Tyi̽ntiolew Gri is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
The the a gem of Wild Magic, an a gem imbued with potent amounts of Wild Magic energies was created in Mo̠n Tyi̽ntiolew Gri by in time immemorial, reportedly some time during the early 2nd century.